The second PvP oriented spin result is “Raiding”. Just like Attacking, a participant would wish to hit 3 raid reel symbols (pigs) to activate the Raid mode. In this mode, a player can bypass protection Shields and steal cash from other gamers bases.
“Raid” reel match and gameplay display.
Because the defender has no option to shield his cash throughout a raid, the chances are balanced for the attacker by limiting the entire loot that may be stolen and in addition fragmenting the whole loot across the defender’s base. The attacker has three possibilities to guess the place the cash lie and maximise the loot stolen, with some steal makes an attempt additionally leading to no loot gained. Just like Assaults, Raids additionally drive two-way engagement via social.
There are two further techniques associated to the Raid system. The primary is the particular “Coin Grasp” raid. At the prime of the slot machine, a Coin Master target is all the time displayed to the participant and on some raid reel matches, it turns into potential to raid this featured goal.
Since this is often a player with a number of hoarded loot, it is equivalent to hitting a jackpot in traditional slot games – a serious win motivator. However more apparently, the existence of the Coin Grasp position inversely motivates players to sink their gained cash shortly into building upgrades, in order that they don’t seem to be made extra vulnerable for raiding by being featured as Coin Master.
The second system auxiliary to Raids is the Pets assortment mechanic, which flippantly drives medium-long time period monetisation and retention. Collected pets help in stealing extra loot during raids. Pets are acquired by way of completing card collections, and playing cards are acquired by way of chests that can both be randomly found during a raid or purchased instantly from the store.
Base Constructing and Saga Development
The bottom and saga map make up the progression backbone of the whole recreation. On a sure village base, one uses coin winnings to construct and improve numerous buildings. Once all the buildings of the village base have been upgraded to their most levels, the player moves up the saga map to a special village degree, inherits a brand new base, and continues to build and improve new buildings.
Most undoubtedly, greater village levels unlock newer features and permit larger coin payouts from numerous slot reel matches. Every village base also has totally different themes for each the slot machine and base buildings, which turn into more beautiful and animated as one moves up saga map.
One might argue that the changing of themes along the saga map is Moon Lively’s slick answer to retain the same feeling that one gets from enjoying across totally different slot machines in the lobbies of conventional slots video games – with out all of the lobby-style cognitive load and DLC woes. At the similar time, since nothing however the theme and potential payout amounts change, it can’t be thought-about as a completely new slot machine and subsequently perhaps a misplaced opportunity to barely differ gameplay and hold issues even more recent as a player progresses deeper.
Base building follows the same guidelines as mid-core games, however continues to be a light-weight implementation to fit the enjoying audience nature. It feels extra easy cognitive load clever as a result of limiting the variety of buildings to only 5 in every village and by way of outstanding “Fix” prompts appearing on every building after its attacked by other players.
Following the “Fix” prompt UX design, we might additionally see a world the place the “Village Store” might’ve been included onto the bottom view display itself, in order to further scale back cognitive load, clicks and screens, as the repeated actions taken to improve base buildings does grow to be tiring over time for an experienced player.
Robust Social Hooks to Drive Meta Engagement
Adding mild combat and base constructing may need felt superficial and ineffective, had it not been for the robust social and revenge loops created with pals and other gamers that CM retains rubbing in.
The feeling of being attacked and having hard earned cash stolen, urges one to return back to the game ever extra typically and do the identical to different players, and more apparently to associates enjoying the game. Most undoubtedly, these loops additionally help drive organic consumer progress and retention. Some key features that drive the social and revenge loops are shown within the diagram under.
Aside from these, there’s one bonus function that nearly looks like an easter egg – it’s potential for a participant to be attacked/raided whereas enjoying the sport, making the display shake to let them know!
All in all, the array of above talked about features usually are not really “leading edge social”, but they are simply well-implemented inside the core and meta gameplay. Not solely do they do an ideal job of permitting players to ask their pals to a singular slots expertise, but in addition gasoline the building of a strong sense of relatedness, competition and cooperation inside and out of doors of the sport. By making for a wholesome social expertise, CM is ready to drive each brief term session-to-session engagement, medium-to-long term retention and organic consumer progress concurrently.
Read more concerning the energy of viral mechanics to gasoline organic consumer progress in our HQ Trivia deconstruct.
How does CM do it better than the competition?
CM isn’t the only recreation experimenting with mechanic mish-mash to create product differentiation within the Social Casino area. “Pirate Kings” (PK) from Jelly Button Video games (now acquired by Playtika), has precisely the identical core and meta recreation play that’s seen in CM.
Actually, the two games are MIRROR IMAGES of each other, apart from PK using a Wheel of Fortune design versus a Slots design in CM. However why then is CM performing so a lot better than PK?
Whereas the core loops of CM and PK are equivalent, there are two core mechanic differentiators that drive more affinity and engagement on CM.
Firstly, CM selected Slots because the core play mechanic vs a Wheel of Fortune in PK. From a market affinity standpoint, Slots are by far the preferred casino category – both in the actual and virtual world. Slots based mostly games make up >70% of all of the social casino titles in the prime 100 grossing ranks, as might be seen in the adjoining pie chart. Following this and as talked about before, Slots based mostly video games also drive >70% of social casino revenues. Clearly CM beats PK on this scale as a consequence of its core slots mechanic.
As of February 20th, 2019.
Secondly, CM introduces the “Auto-Spin” and multi-spin betting mechanics much earlier in the player journey in comparison with PK. Why that is essential is especially psychological. In line with Natasha Dow Schüll, writer of “Habit by Design”, luck based mostly games with low entry limitations like slots or wheel of fortune maintain numerous gamers locked in for the longest time durations in real world casinos resulting from three main elements – Solitude (a highly private experience with the slot machine), Continuity (seamless round-to-round development) and Velocity (fast round-to-round gratification).
Solitude just isn’t related given both CM and PK are performed on personal cellular units. However CM does automate and accelerate play method earlier than PK, and this ends up driving Continuity and Velocity way more than PK.
There are other psychological elements too where Slots wins over Wheel of Fortune, like people being extra conducive to sample recognition and higher near-win experiences. However we’ll think about those to be out of the scope of this text.
Following from the above level of CM driving Continuity and Velocity, this wouldn’t have any vital metric impression until players receive meaningful material output from all that automated spinning. And that is purely a perform of the pay tables in either recreation.
For CM’s or PK’s assault/raid/defend mechanics to materially impression player experience, the video games should grant these slot rolls extra typically. But inside the first few days of play, it turns into quite clear that CM grants these slot rolls extra typically than PK. Not only does this make for a extra fulfilling expertise because of more win moments, nevertheless it also drives quicker recreation development and more partaking social loops in comparison with PK.
Most undoubtedly, all these supercharged methods of CM have to be weighed towards a tightly balanced financial system. An financial system that maintains a healthy rigidity between motivating continued development and delivering respectable LTV. Without stepping into too most of the financial system details, we’d say that CM has a executed a fantastic job in sustaining that rigidity. That doesn’t mean PK is a poorly balanced financial system by any means, however recreation progression is simply slower basically.
Reside Ops Events in CM are very nicely managed and supply plenty of gameplay selection for gamers, which helps break the monotony of the core recreation play experience for heavily engaged players. Multi-day events can range from having a devoted excessive roller slot machine, where players can guess with cash, to heavily real-world-themed events (“Tremendous Bowl” or “Valentines Day”), the place players need to complete a flurry of brief term milestones and win large lucrative rewards.
With one to 2 occasions all the time operating concurrently, this milestone based mostly event system with a profitable set of rewards and unique themes encourage continued week-to-week engagement of players. Further, occasion themed bundles are on put on sale too to create those ever beloved weekly revenue spikes. Sadly, PK falls brief here too with a relatively rare LiveOps cadence.
It must be referred to as out that CM is extraordinarily generous with the problem degree of their occasions, which makes the primary few milestones a breeze to finish. And this is not a one time prevalence, as the feeling of the game purposely allowing you to complete the primary few milestones within a single session is often delivered event to event.
It could possibly be argued whether or not CM breaks one of the cardinal rules of slots video games – giving the player the feeling of the system being rigged. On the similar time, CM does not market itself as a standard slots recreation, where pay tables are closer to random. Subsequently, it is clear that CM does take some liberties to drive engagement.
Product UX and Aesthetics
A key player-first area where each CM and PK have innovated is UX, and we’d wish to call out three particular points, while evaluating how each examine towards each other on them.
First, the Spin button – the one button to rule them all. Appearing as a single entry point to complete gameplay, it’s great at deliberately automating participant actions.
In contrast to in mid-core video games where players consciously choose by means of a devoted UI once they need to construct or battle, CM takes that selection out of the hand of its casual audience with spin outcomes routinely deciding gamers’ next motion. Just like CM, PK too makes it easy for players to transition from one loop of the game to the opposite. Though CM seems like a much less clunky expertise in comparison with that of PK.
Second, the minimisation of drill downs. Seamless transitioning between key gameplay screens via easy swipe gestures minimises menu drill downs, thereby elevating UX in an area that many cellular games wrestle with. Most games have loading screens or spinners to unravel for this, but this ends up breaking the stream of experience. While Conflict Royale was one to start out this development, each CM and PK execute properly here. Though lightning fast and smoother display transitions in CM leads to pegging its UX at a degree larger than that of PK’s.
Third, when it comes to basic aesthetics and art types, CM feels way more peppy and modern in comparison with PK’s barely more old fashioned type. And as we speak’s cellular gamer undoubtedly prefers the former.
On the advertising aspect of issues, CM has utilised influencer advertising to convert an awesome product into more of an day by day phenomenon. By tying up with a few of the prime influencers in nations like Singapore and United Kingdom, CM’s free chart rankings noticed on the spot spikes on releasing the influencer videos/ads.
In Australia, a more artistic technique was used the place a couple from a well-known actuality TV present, named “Married at First Sight”, humorously justified their break up because of too many CM attacks between the each of them!
Based mostly on our research, it doesn’t appear to be PK is utilising such a technique but. On the similar time, PK has Playtika’s large UA warfare chest backing it – a luxury CM doesn’t essentially have. Whereas it isn’t clear how much of CM’s progress is UA driven, it can undoubtedly be fascinating to see how Jelly Button Video games makes use of the synergies with Playtika to its benefit and get the leap on Moon Lively.
Read more about our thoughts around errors to keep away from in Influencer Advertising here.
While CM and PK are preventing prime spot, both are undoubtedly paving a brand new path for Social Casino in 2019. And there are three main explanation why we consider this –
- Given consumer progress slowdown in Social Casino, both CM and PK have clearly showcased a new option to open up social casino gameplay to new audiences/markets and thereby develop the pie.
- Given revenue progress slowdown in Social On line casino, each video games have introduced large innovation to the area with their distinctive product designs to drive LTVs in very new ways.
- Definitely, CM and PK alike are an enormous disruption – however it is just the tip of the iceberg. Prime social casino recreation builders have rather a lot to realize by taking a page from Moon Lively and Jelly Button Video games, combining it with years of social casino games production information and bringing a number of latest and recent social on line casino recreation experiences to the market that may ultimately develop their portfolios even further.